Townsfolk

13 characters
Knight
Knight
You start knowing 2 players that are not the Demon.
Noble
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Librarian
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Chambermaid
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Undertaker
Undertaker
Each night*, you learn which character died by execution today.
Innkeeper
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Monk
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Alsaahir
Alsaahir
Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Artist
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Mayor
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Fool1-75
Fool1-75
No information

Outsider

5 characters
Goon
Goon
Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Ogre
Ogre
On your 1st night, choose a player (not yourself): you become their alignment (you don't know which) even if drunk or poisoned.
Golem
Golem
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Politician
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Puzzlemaster
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.

Minion

5 characters
Poisoner
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Devilsadvocate1_75_3-75
Devilsadvocate1_75_3-75
No information
Goblin1_75_2-75
Goblin1_75_2-75
No information
Scarletwoman1-75
Scarletwoman1-75
No information
Boffin
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.

Demon

1 characters
Alhadikhia
Alhadikhia
Each night*, you may choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all die.
Abilities