Townsfolk
13 characters
Steward
You start knowing 1 good player.
Bountyhunter
You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
Snakecharmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Flowergirl
Each night*, you learn if a Demon voted today.
Towncrier
Each night*, you learn if a Minion nominated today.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Exorcist1_75_2-75
No information
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Tealady
If both your alive neighbors are good, they can't die.
Outsider
5 characters
Goon
Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse1-75
No information
Golem
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Minion
5 characters
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Devilsadvocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Pithag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Scarletwoman1-75
No information
Demon
2 characters
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Fabled
1 characters
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
Loric
2 characters
Tor
Players don't know their character or alignment. They learn them when they die.
Bootlegger
This script has homebrew characters or rules.
Savant Proposition Generator