Townsfolk

13 characters
Grandmother
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Pixie
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Preacher
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
Snakecharmer
Snakecharmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Oracle
Oracle
Each night*, you learn how many dead players are evil.
Innkeeper
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Fool
Fool
The 1st time you die, you don't.
Pacifist
Pacifist
Executed good players might not die.
Farmer
Farmer
When you die at night, an alive good player becomes a Farmer.
Poppygrower
Poppygrower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Virgin
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Mayor
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Banshee
Banshee
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.

Outsider

4 characters
Snitch
Snitch
Each Minion gets 3 bluffs.
Zealot
Zealot
If there are 5 or more players alive, you must vote for every nomination.
Politician
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Lunatic
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.

Minion

4 characters
Godfather
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Devilsadvocate
Devilsadvocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Mezepheles
Mezepheles
You start knowing a secret word. The 1st good player to say this word becomes evil that night.
Scarletwoman
Scarletwoman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)

Demon

1 characters
Alhadikhia
Alhadikhia
Each night*, you may choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all die.

Traveller

4 characters
Bureaucrat
Bureaucrat
Each night, choose a player (not yourself): their vote counts as 3 votes tomorrow.
Judge
Judge
Once per game, if another player nominated, you may choose to force the current execution to pass or fail.
Thief
Thief
Each night, choose a player (not yourself): their vote counts negatively tomorrow.
Voudon
Voudon
Only you & the dead can vote. They don't need a vote token to do so. A 50% majority isn't required.

Fabled

1 characters
Spiritofivory
Spiritofivory
There can't be more than 1 extra evil player.

Loric

1 characters
Bootlegger
Bootlegger
This script has homebrew characters or rules.
Abilities