Townsfolk
13 characters
Steward
You start knowing 1 good player.
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Investigator1_75_3-75
No information
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Shugenja
You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Dreamer1-75
No information
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Soldier
You are safe from the Demon.
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Farmer1_75_2-75
No information
Outsider
4 characters
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse1-75
No information
Saint
If you die by execution, your team loses.
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
5 characters
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Pithag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Eviltwin
You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live.
Baron
There are extra Outsiders in play. [+2 Outsiders]
Demon
3 characters
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Nodashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Shabaloth
Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated.
Loric
1 characters
Bootlegger
This script has homebrew characters or rules.
Pukka Night Flowchart
Savant Proposition Generator