Townsfolk

6 characters
Pixie
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Slayer
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Exorcist1_75_2-75
Exorcist1_75_2-75
No information
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Investigator1_75_3-75
Investigator1_75_3-75
No information

Outsider

2 characters
Tinker
Tinker
You might die at any time.
Recluse1-75
Recluse1-75
No information

Minion

2 characters
Scarletwoman1-75
Scarletwoman1-75
No information
Psychopath1_75_2-75
Psychopath1_75_2-75
No information

Demon

2 characters
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Yaggababble
Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.

Fabled

1 characters
Sentinel
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
Abilities