Townsfolk
14 characters
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Snakecharmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Exorcist1_75_2-75
No information
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Courtier
Once per game, at night, choose a character: they are drunk for 3 nights & 3 days.
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Pacifist
Executed good players might not die.
Outsider
4 characters
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Tinker
You might die at any time.
Recluse1-75
No information
Minion
4 characters
Devilsadvocate1_75_3-75
No information
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Goblin1_75_2-75
No information
Scarletwoman1-75
No information
Demon
3 characters
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Fanggu1_75_3-75
No information
Loric
2 characters
Tor
Players don't know their character or alignment. They learn them when they die.
Bootlegger
This script has homebrew characters or rules.
Savant Proposition Generator