Townsfolk
13 characters
Chef
You start knowing how many pairs of evil players there are.
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Snakecharmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Fool1-75
No information
Atheist1_75_2-75
No information
Outsider
4 characters
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse1-75
No information
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Minion
4 characters
Devilsadvocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Scarletwoman1-75
No information
Demon
3 characters
Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Fanggu1_75_3-75
No information
Loric
2 characters
Tor
Players don't know their character or alignment. They learn them when they die.
Bootlegger
This script has homebrew characters or rules.
Savant Proposition Generator