Townsfolk
6 characters
Knight
You start knowing 2 players that are not the Demon.
King1-75
No information
Undertaker
Each night*, you learn which character died by execution today.
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Choirboy
If the Demon kills the King, you learn which player is the Demon. [+the King]
Outsider
2 characters
Mutant
If you are “mad” about being an Outsider, you might be executed.
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
2 characters
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Goblin1_75_2-75
No information
Demon
1 characters
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Loric
1 characters
Bootlegger
This script has homebrew characters or rules.
Savant Proposition Generator