Townsfolk
13 characters
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Undertaker
Each night*, you learn which character died by execution today.
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Engineer
Once per game, at night, choose which Minions or which Demon is in play.
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Soldier
You are safe from the Demon.
Magician
The Demon thinks you are a Minion. Minions think you are a Demon.
Outsider
5 characters
Tinker
You might die at any time.
Golem
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.
Minion
4 characters
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Scarletwoman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Boomdandy
If you are executed, all but 3 players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.
Demon
2 characters
Nodashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Vortox
Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.
Pukka Night Flowchart