Townsfolk

13 characters
Knight
Knight
You start knowing 2 players that are not the Demon.
Chef
Chef
You start knowing how many pairs of evil players there are.
Noble
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Washerwoman
Washerwoman
You start knowing that 1 of 2 players is a particular Townsfolk.
Librarian
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
King1-75
King1-75
No information
Undertaker
Undertaker
Each night*, you learn which character died by execution today.
Seamstress
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Princess1-75
Princess1-75
No information
Juggler
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Soldier
Soldier
You are safe from the Demon.
Tealady
Tealady
If both your alive neighbors are good, they can't die.
Virgin
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.

Outsider

4 characters
Butler
Butler
Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Moonchild
Moonchild
When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Damsel
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.

Minion

3 characters
Godfather
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Marionette
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Scarletwoman1-75
Scarletwoman1-75
No information

Demon

3 characters
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Ojo
Ojo
Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
Vigormortis
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Abilities