Townsfolk
12 characters
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Fisherman
Once per game, during the day, visit the Storyteller for some advice to help your team win.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Soldier
You are safe from the Demon.
Fool
The 1st time you die, you don't.
Farmer
When you die at night, an alive good player becomes a Farmer.
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Poppygrower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Minstrel
When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Outsider
4 characters
Saint
If you die by execution, your team loses.
Sweetheart
When you die, 1 player is drunk from now on.
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Minion
5 characters
Baron
There are extra Outsiders in play. [+2 Outsiders]
Goblin
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Scarletwoman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Mastermind
If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Eviltwin
You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live.
Demon
3 characters
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Po
Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
Zombuul
Each night*, if no-one died today, choose a player: they die. The 1st time you die, you live but register as dead.