Townsfolk

13 characters
Washerwoman
Washerwoman
You start knowing that 1 of 2 players is a particular Townsfolk.
Shugenja
Shugenja
You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Highpriestess
Highpriestess
Each night, learn which player the Storyteller believes you should talk to most.
General
General
Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
Flowergirl
Flowergirl
Each night*, you learn if a Demon voted today.
Towncrier
Towncrier
Each night*, you learn if a Minion nominated today.
Monk
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Savant
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Artist
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Slayer
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Fisherman
Fisherman
Once per game, during the day, visit the Storyteller for some advice to help your team win.
Juggler
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Virgin
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.

Outsider

4 characters
Golem
Golem
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Mutant
Mutant
If you are “mad” about being an Outsider, you might be executed.
Snitch
Snitch
Each Minion gets 3 bluffs.
Puzzlemaster
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.

Minion

4 characters
Fearmonger
Fearmonger
Each night, choose a player: if you nominate & execute them, their team loses. All players know if you choose a new player.
Marionette
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Scarletwoman
Scarletwoman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Boffin
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.

Demon

4 characters
Pukka
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Nodashii
Nodashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Fanggu
Fanggu
Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
Lordoftyphon
Lordoftyphon
Each night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]
Abilities