Townsfolk

12 characters
Knight
Knight
You start knowing 2 players that are not the Demon.
Pixie
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Highpriestess1_75_2-75
Highpriestess1_75_2-75
No information
Balloonist
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Dreamer1-75
Dreamer1-75
No information
Oracle
Oracle
Each night*, you learn how many dead players are evil.
Savant
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Fisherman1_75_4-75
Fisherman1_75_4-75
No information
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Ravenkeeper
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Poppygrower
Poppygrower
Minions & Demons do not know each other. If you die, they learn who each other are that night.

Outsider

4 characters
Recluse1-75
Recluse1-75
No information
Plaguedoctor
Plaguedoctor
When you die, the Storyteller gains a Minion ability.
Politician
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Damsel
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.

Minion

5 characters
Cerenovus
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Psychopath1_75_2-75
Psychopath1_75_2-75
No information
Widow
Widow
On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.
Marionette
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Scarletwoman1-75
Scarletwoman1-75
No information

Demon

3 characters
Lilmonsta
Lilmonsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Nodashii
Nodashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Vigormortis
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]

Traveller

5 characters
Thief
Thief
Each night, choose a player (not yourself): their vote counts negatively tomorrow.
Butcher
Butcher
Each day, after the 1st execution, you may nominate again.
Bonecollector
Bonecollector
Once per game, at night*, choose a dead player: they regain their ability until dusk.
Judge
Judge
Once per game, if another player nominated, you may choose to force the current execution to pass or fail.
Gnome
Gnome
All players start knowing a player of your alignment. You may choose to kill anyone who nominates them.

Loric

1 characters
Bootlegger
Bootlegger
This script has homebrew characters or rules.
Abilities