Townsfolk

13 characters
Clockmaker
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Grandmother
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Bountyhunter
Bountyhunter
You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
Pixie
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Sailor
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Preacher
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
Dreamer
Dreamer
Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.
Towncrier
Towncrier
Each night*, you learn if a Minion nominated today.
Innkeeper
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Monk
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Fisherman
Fisherman
Once per game, during the day, visit the Storyteller for some advice to help your team win.
Slayer
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.

Outsider

4 characters
Goon
Goon
Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Mutant
Mutant
If you are “mad” about being an Outsider, you might be executed.
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Tinker
Tinker
You might die at any time.

Minion

4 characters
Poisoner
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Devilsadvocate
Devilsadvocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Assassin
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Baron
Baron
There are extra Outsiders in play. [+2 Outsiders]

Demon

4 characters
Nodashii
Nodashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Vigormortis
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Lilmonsta
Lilmonsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Abilities