Townsfolk

13 characters
Chef
Chef
You start knowing how many pairs of evil players there are.
Librarian
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
General
General
Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
King
King
Each night, if the dead equal or outnumber the living, you learn 1 alive character. The Demon knows you are the King.
Balloonist
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Towncrier
Towncrier
Each night*, you learn if a Minion nominated today.
Nightwatchman
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Huntsman
Huntsman
Once per game, at night, choose a living player: the Damsel, if chosen, becomes a not-in-play Townsfolk. [+the Damsel]
Soldier
Soldier
You are safe from the Demon.
Choirboy
Choirboy
If the Demon kills the King, you learn which player is the Demon. [+the King]
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Banshee
Banshee
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.

Outsider

5 characters
Puzzlemaster
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Recluse
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Damsel
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.
Klutz
Klutz
When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.
Politician
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.

Minion

4 characters
Fearmonger
Fearmonger
Each night, choose a player: if you nominate & execute them, their team loses. All players know if you choose a new player.
Baron
Baron
There are extra Outsiders in play. [+2 Outsiders]
Goblin
Goblin
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Marionette
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]

Demon

1 characters
Alhadikhia
Alhadikhia
Each night*, you may choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all die.

Fabled

1 characters
Djinn
Djinn
Use the Djinn's special rule. All players know what it is.
Abilities