Townsfolk
13 characters
Knight
You start knowing 2 players that are not the Demon.
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Shugenja
You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Highpriestess
Each night, learn which player the Storyteller believes you should talk to most.
General
Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Towncrier
Each night*, you learn if a Minion nominated today.
Oracle
Each night*, you learn how many dead players are evil.
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Poppygrower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Outsider
4 characters
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Plaguedoctor
When you die, the Storyteller gains a Minion ability.
Mutant
If you are “mad” about being an Outsider, you might be executed.
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Minion
4 characters
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Harpy
Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Boomdandy
If you are executed, all but 3 players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.
Demon
4 characters
Nodashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Fanggu
Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
Savant Proposition Generator