Townsfolk
12 characters
Investigator
You start knowing that 1 of 2 players is a particular Minion.
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Shugenja
You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
General
Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
Flowergirl
Each night*, you learn if a Demon voted today.
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Poppygrower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Outsider
4 characters
Goon
Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Golem
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Minion
4 characters
Goblin
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Fearmonger
Each night, choose a player: if you nominate & execute them, their team loses. All players know if you choose a new player.
Pithag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Demon
3 characters
Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Fanggu
Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Traveller
5 characters
Scapegoat
If a player of your alignment is executed, you might be executed instead.
Gunslinger
Each day, after the 1st vote has been tallied, you may choose a player that voted: they die.
Gangster
Once per day, you may choose to kill an alive neighbor, if your other alive neighbor agrees.
Beggar
You must use a vote token to vote. If a dead player gives you theirs, you learn their alignment. You are sober & healthy.
Gnome
All players start knowing a player of your alignment. You may choose to kill anyone who nominates them.
Pukka Night Flowchart
Savant Proposition Generator