Townsfolk
13 characters
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Mathematician
Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.
Oracle
Each night*, you learn how many dead players are evil.
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Exorcist
Each night*, choose a player (different to last night): the Demon, if chosen, learns who you are then doesn't wake tonight.
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Professor
Once per game, at night*, choose a dead player: if they are a Townsfolk, they are resurrected.
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Minstrel
When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Outsider
5 characters
Tinker
You might die at any time.
Sweetheart
When you die, 1 player is drunk from now on.
Moonchild
When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Minion
5 characters
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Pithag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Scarletwoman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Demon
1 characters
Shabaloth
Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated.
Traveller
4 characters
Apprentice
On your 1st night, you gain a Townsfolk ability (if good), or a Minion ability (if evil).
Bonecollector
Once per game, at night*, choose a dead player: they regain their ability until dusk.
Judge
Once per game, if another player nominated, you may choose to force the current execution to pass or fail.
Butcher
Each day, after the 1st execution, you may nominate again.
Pukka Night Flowchart
Savant Proposition Generator