Townsfolk
13 characters
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
Mathematician
Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.
Dreamer1-75
No information
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Acrobat
Each night*, choose a player: if they are or become drunk or poisoned tonight, you die.
Professor1-75
No information
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Minstrel
When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.
Banshee
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Tealady
If both your alive neighbors are good, they can't die.
Outsider
4 characters
Ogre
On your 1st night, choose a player (not yourself): you become their alignment (you don't know which) even if drunk or poisoned.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Sweetheart
When you die, 1 player is drunk from now on.
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Minion
5 characters
Devilsadvocate1_75_3-75
No information
Psychopath1_75_2-75
No information
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Widow
On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.
Summoner
You get 3 bluffs. On the 3rd night, choose a player: they become an evil Demon of your choice. [No Demon]
Demon
3 characters
Shabaloth
Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated.
Po
Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
Alhadikhia
Each night*, you may choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all die.
Fabled
1 characters
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
Loric
1 characters
Gardener
The Storyteller assigns all players' characters.
Pukka Night Flowchart
Savant Proposition Generator