Townsfolk

13 characters
Chef
Chef
You start knowing how many pairs of evil players there are.
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Knight
Knight
You start knowing 2 players that are not the Demon.
Lycanthrope
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Monk
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Undertaker
Undertaker
Each night*, you learn which character died by execution today.
Fool1-75
Fool1-75
No information
Oracle
Oracle
Each night*, you learn how many dead players are evil.
Ravenkeeper
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Nightwatchman
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Snakecharmer
Snakecharmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Acrobat
Acrobat
Each night*, choose a player: if they are or become drunk or poisoned tonight, you die.
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.

Outsider

4 characters
Ogre
Ogre
On your 1st night, choose a player (not yourself): you become their alignment (you don't know which) even if drunk or poisoned.
Tinker
Tinker
You might die at any time.
Recluse1-75
Recluse1-75
No information
Politician
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.

Minion

3 characters
Poisoner
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Devilsadvocate
Devilsadvocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Scarletwoman1-75
Scarletwoman1-75
No information

Demon

3 characters
Pukka
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Vigormortis
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Lleech
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.

Traveller

1 characters
Voudon
Voudon
Only you & the dead can vote. They don't need a vote token to do so. A 50% majority isn't required.

Loric

1 characters
Tor
Tor
Players don't know their character or alignment. They learn them when they die.
Abilities