Townsfolk

12 characters
Knight
Knight
You start knowing 2 players that are not the Demon.
Noble
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Balloonist
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Undertaker
Undertaker
Each night*, you learn which character died by execution today.
Innkeeper
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Lycanthrope
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Exorcist1_75_2-75
Exorcist1_75_2-75
No information
Sage
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Farmer1_75_2-75
Farmer1_75_2-75
No information
Poppygrower
Poppygrower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Mayor
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.

Outsider

4 characters
Recluse1-75
Recluse1-75
No information
Golem
Golem
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Politician
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Lunatic
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.

Minion

4 characters
Poisoner
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Scarletwoman1-75
Scarletwoman1-75
No information
Vizier
Vizier
All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
Marionette
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]

Demon

4 characters
Pukka
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Nodashii
Nodashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Ojo
Ojo
Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
Vigormortis
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]

Traveller

5 characters
Bureaucrat
Bureaucrat
Each night, choose a player (not yourself): their vote counts as 3 votes tomorrow.
Butcher
Butcher
Each day, after the 1st execution, you may nominate again.
Beggar
Beggar
You must use a vote token to vote. If a dead player gives you theirs, you learn their alignment. You are sober & healthy.
Deviant1_75_3-75
Deviant1_75_3-75
No information
Scapegoat1_75_3-75
Scapegoat1_75_3-75
No information

Loric

1 characters
Stormcatcher
Stormcatcher
Name a good character. If in play, they can only die by execution, but evil players learn which player it is.
Abilities