Townsfolk
12 characters
Knight
You start knowing 2 players that are not the Demon.
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
General
Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
King1-75
No information
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Alsaahir
Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Huntsman1-75
No information
Fisherman1_75_4-75
No information
Princess1-75
No information
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Outsider
4 characters
Butler
Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.
Mutant
If you are “mad” about being an Outsider, you might be executed.
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.
Minion
4 characters
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Goblin1_75_2-75
No information
Demon
1 characters
Leviathan
If more than 1 good player is executed, evil wins. All players know you are in play. After day 5, evil wins.
Fabled
1 characters
Djinn
Use the Djinn's special rule. All players know what it is.
Loric
1 characters
Bootlegger
This script has homebrew characters or rules.
Pukka Night Flowchart
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