Townsfolk
13 characters
Chef
You start knowing how many pairs of evil players there are.
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Oracle
Each night*, you learn how many dead players are evil.
Undertaker
Each night*, you learn which character died by execution today.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Poppygrower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Outsider
4 characters
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Mutant
If you are “mad” about being an Outsider, you might be executed.
Minion
4 characters
Harpy
Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Goblin
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Baron
There are extra Outsiders in play. [+2 Outsiders]
Demon
4 characters
Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Fanggu
Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
Traveller
4 characters
Thief
Each night, choose a player (not yourself): their vote counts negatively tomorrow.
Bonecollector
Once per game, at night*, choose a dead player: they regain their ability until dusk.
Scapegoat
If a player of your alignment is executed, you might be executed instead.
Voudon
Only you & the dead can vote. They don't need a vote token to do so. A 50% majority isn't required.
Savant Proposition Generator