Townsfolk

13 characters
Steward
Steward
You start knowing 1 good player.
Chef
Chef
You start knowing how many pairs of evil players there are.
Investigator
Investigator
You start knowing that 1 of 2 players is a particular Minion.
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Snakecharmer
Snakecharmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Fortuneteller
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Mathematician
Mathematician
Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.
Oracle
Oracle
Each night*, you learn how many dead players are evil.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Ravenkeeper
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Poppygrower
Poppygrower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Atheist
Atheist
The Storyteller can break the game rules, and if executed, good wins, even if you are dead. [No evil characters]

Outsider

5 characters
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Plaguedoctor
Plaguedoctor
When you die, the Storyteller gains a Minion ability.
Politician
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Barber
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.

Minion

4 characters
Poisoner
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Marionette
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Goblin
Goblin
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Baron
Baron
There are extra Outsiders in play. [+2 Outsiders]

Demon

2 characters
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Lleech
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Abilities