Townsfolk

13 characters
Grandmother
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Sailor
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Mathematician
Mathematician
Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.
Innkeeper
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Acrobat
Acrobat
Each night*, choose a player: if they are or become drunk or poisoned tonight, you die.
Lycanthrope
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Gossip
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Courtier
Courtier
Once per game, at night, choose a character: they are drunk for 3 nights & 3 days.
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Minstrel
Minstrel
When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.
Tealady
Tealady
If both your alive neighbors are good, they can't die.
Fool1-75
Fool1-75
No information
Magician1_75_2-75
Magician1_75_2-75
No information

Outsider

4 characters
Lunatic
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Tinker
Tinker
You might die at any time.
Recluse1-75
Recluse1-75
No information
Plaguedoctor
Plaguedoctor
When you die, the Storyteller gains a Minion ability.

Minion

4 characters
Godfather
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Devilsadvocate
Devilsadvocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Assassin
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Boffin
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.

Demon

4 characters
Pukka
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Ojo
Ojo
Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
Po
Po
Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
Zombuul1_75_2-75
Zombuul1_75_2-75
No information

Loric

2 characters
Zenomancer
Zenomancer
One or more players each have a goal. When achieved, that player learns a piece of true info.
Stormcatcher
Stormcatcher
Name a good character. If in play, they can only die by execution, but evil players learn which player it is.
Abilities