Townsfolk
12 characters
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Bountyhunter
You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Oracle
Each night*, you learn how many dead players are evil.
Acrobat
Each night*, choose a player: if they are or become drunk or poisoned tonight, you die.
Alsaahir
Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Outsider
4 characters
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Sweetheart
When you die, 1 player is drunk from now on.
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
6 characters
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Widow
On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.
Xaan
On night X, all Townsfolk are poisoned until dusk. [X Outsiders]
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Summoner
You get 3 bluffs. On the 3rd night, choose a player: they become an evil Demon of your choice. [No Demon]
Demon
1 characters
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Fabled
1 characters
Djinn
Use the Djinn's special rule. All players know what it is.
Pukka Night Flowchart
Savant Proposition Generator