Townsfolk

12 characters
Noble
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Grandmother
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Balloonist
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Chambermaid
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Flowergirl
Flowergirl
Each night*, you learn if a Demon voted today.
Undertaker
Undertaker
Each night*, you learn which character died by execution today.
Acrobat
Acrobat
Each night*, choose a player: if they are or become drunk or poisoned tonight, you die.
Gossip
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Savant
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Alsaahir
Alsaahir
Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Virgin
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.

Outsider

4 characters
Hermit
Hermit
You have all Outsider abilities. [-0 or -1 Outsider]
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Tinker
Tinker
You might die at any time.
Barber
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.

Minion

5 characters
Godfather
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Poisoner
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Wizard
Wizard
Once per game, choose to make a wish. If granted, it might have a price & leave a clue as to its nature.
Goblin1_75_2-75
Goblin1_75_2-75
No information
Mastermind
Mastermind
If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.

Demon

3 characters
Yaggababble
Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Pukka
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Lordoftyphon
Lordoftyphon
Each night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]

Loric

5 characters
Zenomancer
Zenomancer
One or more players each have a goal. When achieved, that player learns a piece of true info.
Godofug
Godofug
One Ug hat. When wear Ug hat, must speak one sound at a time but vote twice. If fail, pass Ug hat.
Ventriloquist
Ventriloquist
If a player is mad as a fresh character during their nomination, they might not die if executed today.
Gardener
Gardener
The Storyteller assigns all players' characters.
Stormcatcher
Stormcatcher
Name a good character. If in play, they can only die by execution, but evil players learn which player it is.
Abilities