Townsfolk
13 characters
Knight
You start knowing 2 players that are not the Demon.
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Highpriestess1_75_2-75
No information
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
General
Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
Snakecharmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Undertaker
Each night*, you learn which character died by execution today.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Magician1_75_2-75
No information
Outsider
4 characters
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Recluse1-75
No information
Hatter
If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
Heretic
Whoever wins, loses & whoever loses, wins, even if you are dead.
Minion
4 characters
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Eviltwin
You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live.
Scarletwoman1-75
No information
Demon
1 characters
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Savant Proposition Generator