Townsfolk

6 characters
Knight
Knight
You start knowing 2 players that are not the Demon.
Chef
Chef
You start knowing how many pairs of evil players there are.
King1-75
King1-75
No information
Monk
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Sage
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Fool1-75
Fool1-75
No information

Outsider

2 characters
Klutz
Klutz
When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.
Saint
Saint
If you die by execution, your team loses.

Minion

2 characters
Spy
Spy
Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Xaan
Xaan
On night X, all Townsfolk are poisoned until dusk. [X Outsiders]

Demon

2 characters
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Lleech
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.

Loric

1 characters
Godofug
Godofug
One Ug hat. When wear Ug hat, must speak one sound at a time but vote twice. If fail, pass Ug hat.
Abilities