Townsfolk
12 characters
Knight
You start knowing 2 players that are not the Demon.
Chef
You start knowing how many pairs of evil players there are.
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Highpriestess1_75_2-75
No information
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
Dreamer1-75
No information
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Alsaahir
Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Engineer
Once per game, at night, choose which Minions or which Demon is in play.
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Farmer1_75_2-75
No information
Outsider
4 characters
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse1-75
No information
Golem
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.
Minion
5 characters
Mezepheles
You start knowing a secret word. The 1st good player to say this word becomes evil that night.
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Psychopath1_75_2-75
No information
Widow
On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.
Goblin1_75_2-75
No information
Demon
3 characters
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Kazali
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Loric
1 characters
Bootlegger
This script has homebrew characters or rules.
Savant Proposition Generator