Townsfolk

13 characters
Noble
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Washerwoman
Washerwoman
You start knowing that 1 of 2 players is a particular Townsfolk.
Librarian
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Highpriestess1_75_2-75
Highpriestess1_75_2-75
No information
Dreamer1-75
Dreamer1-75
No information
Fortuneteller
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Oracle
Oracle
Each night*, you learn how many dead players are evil.
Exorcist1_75_2-75
Exorcist1_75_2-75
No information
Savant
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Juggler
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Alchemist
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Poppygrower
Poppygrower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Atheist1_75_2-75
Atheist1_75_2-75
No information

Outsider

4 characters
Lunatic
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Politician
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Heretic
Heretic
Whoever wins, loses & whoever loses, wins, even if you are dead.

Minion

4 characters
Wizard
Wizard
Once per game, choose to make a wish. If granted, it might have a price & leave a clue as to its nature.
Eviltwin
Eviltwin
You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live.
Goblin1_75_2-75
Goblin1_75_2-75
No information
Boffin
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.

Demon

2 characters
Lilmonsta
Lilmonsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Kazali
Kazali
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]

Traveller

3 characters
Cacklejack
Cacklejack
Each day, choose a player: a different player changes character tonight.
Apprentice
Apprentice
On your 1st night, you gain a Townsfolk ability (if good), or a Minion ability (if evil).
Voudon
Voudon
Only you & the dead can vote. They don't need a vote token to do so. A 50% majority isn't required.

Fabled

2 characters
Ferryman
Ferryman
On the final day, all dead players regain their vote token.
Sentinel
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
Abilities