Townsfolk

12 characters
Steward
Steward
You start knowing 1 good player.
Knight
Knight
You start knowing 2 players that are not the Demon.
Noble
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Snakecharmer
Snakecharmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
King
King
Each night, if the dead equal or outnumber the living, you learn 1 alive character. The Demon knows you are the King.
Towncrier
Towncrier
Each night*, you learn if a Minion nominated today.
Exorcist
Exorcist
Each night*, choose a player (different to last night): the Demon, if chosen, learns who you are then doesn't wake tonight.
Gossip
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Courtier
Courtier
Once per game, at night, choose a character: they are drunk for 3 nights & 3 days.
Fool
Fool
The 1st time you die, you don't.
Tealady
Tealady
If both your alive neighbors are good, they can't die.

Outsider

4 characters
Butler
Butler
Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.
Saint
Saint
If you die by execution, your team loses.
Damsel
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.

Minion

4 characters
Godfather
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Baron
Baron
There are extra Outsiders in play. [+2 Outsiders]
Vizier
Vizier
All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
Boomdandy
Boomdandy
If you are executed, all but 3 players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.

Demon

3 characters
Lilmonsta
Lilmonsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Lleech
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Leviathan
Leviathan
If more than 1 good player is executed, evil wins. All players know you are in play. After day 5, evil wins.

Traveller

5 characters
Beggar
Beggar
You must use a vote token to vote. If a dead player gives you theirs, you learn their alignment. You are sober & healthy.
Bishop
Bishop
Only the Storyteller can nominate. At least 1 opposing player must be nominated each day.
Bureaucrat
Bureaucrat
Each night, choose a player (not yourself): their vote counts as 3 votes tomorrow.
Harlot
Harlot
Each night*, choose a living player: if they agree, you learn their character, but you both might die.
Matron
Matron
Each day, you may choose up to 3 sets of 2 players to swap seats. Players may not leave their seats to talk in private.

Fabled

1 characters
Duchess
Duchess
Each day, 3 players may choose to visit you. At night*, each visitor learns how many visitors are evil, but 1 gets false info.
Abilities