Townsfolk
6 characters
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Oracle
Each night*, you learn how many dead players are evil.
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Fool1-75
No information
Outsider
2 characters
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Recluse1-75
No information
Minion
2 characters
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Devilsadvocate1_75_3-75
No information
Demon
2 characters
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Zombuul1_75_2-75
No information
Fabled
1 characters
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
Savant Proposition Generator