Townsfolk
13 characters
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
General
Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Cultleader
Each night, you become the alignment of an alive neighbor. If all good players choose to join your cult, your team wins.
Snakecharmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Fisherman
Once per game, during the day, visit the Storyteller for some advice to help your team win.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Magician
The Demon thinks you are a Minion. Minions think you are a Demon.
Outsider
4 characters
Snitch
Each Minion gets 3 bluffs.
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Minion
4 characters
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Widow
On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.
Pithag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Goblin
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Demon
1 characters
Leviathan
If more than 1 good player is executed, evil wins. All players know you are in play. After day 5, evil wins.
Pukka Night Flowchart