Fibbin
Fibbin
Fabled
Tee-hee-hee. Tee. Hee. Hee.
First Night
Other Nights
Ability
Once per game, 1 good player might get incorrect information.
Details
"Once per game, 1 good player might get incorrect information." Add the Fibbin if your script has too much information or no possibility of misinformation. If you create a character list and it has no characters that cause drunkenness, poisoning, or other ways for information to be false, then you may want to add the Fibbin. Whilst it is not necessary, even a minor chance of a good player’s information being incorrect can drastically help the evil players bluff. The Fibbin does not make an ability fail in the way that drunkenness and poisoning do. It only affects abilities that provide information from the Storyteller signaling to a player during the night or telling them something. If the game ends before you have given a good player incorrect information, that’s okay. Some characters get false information due to their ability. The Fibbin can make this information true.
How to Run
  1. At the start of the game, declare that the Fibbin is in play. Add the Fibbin token to the Grimoire.
  2. Once per game, when a good player gains information from an ability, you can give them incorrect information. The Fibbin loses their ability—put their NO ABILITY reminder token by their token.
Reminders
  • No Ability